Julie Blanc

Julie Blanc is a graphic designer and student researcher. She is preparing a PhD in ergonomics and design at the C3U team (Laboratoire Paragraphe, University Paris 8) and EnsadLab under the direction of Anne Bationo Tillon and the co-direction of Samuel Bianchini. This doctorate is part of the ArTeC university research school (Art, Technologies and Creation).

At EnsadLab, Julie works for the Experimental Publicization axis of the Reflective Interaction research program. Her work and research mainly focuses on the design of multi-media editorial objects, both digital and print. Her main study is on the recent shift from desktop publishing software to the use of web development technologies and methods (HTML5, CSS3, javascript, epub) in editorial chains and particularly in design practices. She also works on the implications of automated typesetting on graphic design.

Julie is part of the collective research of the PrePostPrint and works on the development paged.js, a free and open source Javascript library to make book in browsers.

website: julie-blanc.fr

Keyvane Alinaghi

After a multimedia and computer science training, Keyvane Alinaghi focused his work on graphic design. He is a composer of electronic music for the Master Class of the music research studio Art Zoyd and a computer graphic designer. His intent of mixing videos and sounds in interactive spaces became clearer in 2006, when he studied the dynamic senography in the “Creation et Ingénierie Numériques” Master’s degree of Valenciennes University. He developed several audiovisual interactive installation and real time devices for live electronics performance. He worked, in 2009, as engineer on the research project “Practicable. The Work of Art as Dispositif: Setting the Stage for Audience Participation” supported by the French Research Agency (ANR). He works today in the Drii Research program (now Reflective Interaction) at École nationale supérieure des Arts Décoratifs (EnsAD, Paris). His work is based on the concept of gestual coherence, legibility in interactive devices (how to make the viewer, the audiance aware of theirs actions) and on the collective interactions.

Website: http://faceboobs.org/web/

Marie-Julie Bourgeois

After studying visual communication, Marie-Julie Bourgeois worked at Partizan Production company as an Artistic Director and a post-production graphic designer. Developing her own artistic research, she produced a series of experimental videos on the body and its extensions through various collaborations with musicians. In 2007, she participated to a collective exhibition about metamorphosis and body mutations at Dialogos gallery. In 2008, she received a Master of New Media at École Nationale Supérieure de Création Industrielle (ENSCI) with honors. She developed interactive devices dealing with the issues of tele-presence, where the camera object is a machine invading our everyday life. Tempo (mapping the sky in real time) was exposed at the “Nuit Blanche 2008” on the occasion of “Nemo” festival, at “SIANA” festival in Évry and Brazil. Void Extension (behaving virtual camera) is presented at “Future en Seine” at Pavillon de l’Arsenal and at “Piksel” festival in Norway. In 2009, she receives the digital creator grant from the Jean-Luc Lagardère Foundation for Parallel Distorsion (interactive temporal distortion).

Website: mariejuliebourgeois.fr

Quentin Bréant

Quentin Bréant was born in 1986 in Le Havre. He joined École Régionale des Beaux-Arts de Rouen after secondary school and obtained his DNSEP arts in 2009 by focusing his work on fiction and politics. His fictions mix reality and imagination, contemporary geopolitics and absurd situations. Its realizations are not attached to one sole medium: the plurality of the employed means allows the viewer various ways of access. In 2009, he joined École Supérieure d’Arts du Havre in the Graphic Design section. He then discovered a new facet of multimedia and created programs taking into account the user’s activity. He then explored the multiple possibilities of interactivity, from sound rhythms to movements in space. He attached great importance to the graphic result of the work.

Silvia Dore

Silvia Dore is a graphic designer and co-founder of the graphic agency Stereo Buro, teacher and student researcher on the emerging practices of participatory processes in graphic design. Currently research master’s student at the University of Strasbourg, she is starting the pre-doctoral year at EnsadLab in the “Reflective Interaction” group. She is a AFD member since 2019 for public procurement ethics, she co-organizes the exhibition “Common point” with Romain Diant.

Website: www.stereo-buro.com

Marion Flament

Marion Flament is an artist and a set designer, she currently works in collaboration with different designers and artists by combining her reflexion about space with the production of art pieces in the form of artistic devices and performaces. With a set design educational background, graduated from École Boulle in 2010, she obtained in june 2014 her master at EnsAD. Currently a student-researcher at EnsadLab in the Reflective Interaction program, in interactive light, she develops her work around everyday life experience by the observation of physical phenomenons and sensations linked to our immediate environment, in order to inquire about our personal practice of space.

Website: marionflament.com

Julie Brugier

Julie Brugier is a product designer, currently pursuing a PhD at PSL University, in the Reflective Interaction Research group of EnsadLab. In 2012, she started working on vulnerable populations (touched by poverty, prostitution, migration) and developed an interest for on-the-ground research. All her projects are preceded by a moment of immersion in a specific environment which she documents and from which her design works are inspired. More recently, Julie has been questioning the symbolic, technical and aesthetical renewal of our daily environments in relation to the ecological crisis. Her work concentrates on one tendency of this renewal, which gives value to frugality, poverty and subsistence in design practices. Her work can be divided in several topics: object production which questions our resources and tools, public events designed as experimental moments and eventually some theoretical research.

Website: www.juliebrugier.com

Igor Galligo

Initially trained in humanities, Igor Galligo got three Master’s degrees: contemporary philosophy and aesthetics at the University Paris 1 Sorbonne, and political science at École des Hautes Études en Sciences Sociales. His investigation of abstract painting influenced his theoretical studies, giving in turn new impetus to reflection to his artistic practice. This new dialogue between poïetic and theoria led him to a fourth master in the Department of Arts and Sciences of Art at Paris 1 University. Since the end of 2012, he has developed his reflection on the topics of ambiance devices and scattering of attention, under the direction of Bernard Stiegler, director of the Institute for Research and Innovation Centre Pompidou. In 2013, he joined the research program DiiP (now Reflective Interaction) at EnsadLab, led by Samuel Bianchini. He is also a member associated with GERPHAU member search site MCC UMR / CNRS – LAVUE (Laboratoire Architecture Ville Urbanisme Environnement), and a member of Ars Industrialis, association led by Bernard Stiegler which reflects on an industrial policy technologies of mind. He has been a teacher in philosophy and semiotics of design at École de Condé since October 2013. Igor is currently finishing editing a collective work bringing together artistic and scientific contributions on the theme of artistic devices and situated interactions. He leads with Bernard Stiegler at the Pompidou Centre an international and interdisciplinary seminar research on the topic of Ecology attention commencing November 2013. In April 2014, from an artistic direction of this research theme, he will coordinate a seminar with Yves Citton, for students of master Critical Curatorial Cybermedia at the High School of Arts and Design in Geneva. A symposium in EnsAD on the subject of “ambiance devices” will take place in spring 2014. His artistic production and design mainly focuses on the realization of experimental light installations. Photography, experimental movies, electronic music and painting are additional media utilized. In autumn 2013, a contract for lighting design from the SARL Batofar for the redevelopment of the outer part of this Parisian nightclub was received. A partnership of research & creation between EnsAD and the School of Industrial Physics and Chemistry of the city of Paris is in progress for the production of a light device in connection with his research on the scattering of attention commenced in November 2013.

Charlotte Gautier

Charlotte Gautier is a visual artist, scenographer and student researcher. She lives and works in Paris. Graduated from École nationale supérieure des Arts Décoratifs de Paris in 2014, her practice is transversal and concerns both the Visual Arts and the Performing Arts fields. Her work has been the subject of several exhibitions in France and abroad (Nuit Blanche de Bruxelles, 6b, La générale, Hors-les murs du Palais de Tokyo, Cité des Arts, Mairie du 5ème, Casa de Velazquez in Madrid, Centre National des Arts de la Scène in Beijing, etc.). In 2014, she joined EnsadLab’s SAIL group, working in collaboration with glass craftsmen to create lighting devices integrating blown glass. Nourished by this work on caustics (interactions between light and glass), she joined EnsadLab’s Reflective Interaction group in 2015. There she developed a research work on light inspired by natural phenomena as well as on the connections and interactions between the public, the artwork and the exhibition space. She attempted to recreate immersive spaces in which digital and analog combine to write organic light scores. Her devices generate or reveal sensitive dimensions capable of disrupting the aesthetic experience. They plunge the spectator into a situation where the loss of reference points opens up an imaginary space, where the body swings out of time and space for a simultaneous sensory experience of light, movement and matter.

Website: charlottegautiervantour.fr

Lia Giraud (SACRe)

Lia Giraud is a French artist, following PhD studies in the program “Sciences, Art, Creation, Recherche” (PSL) and at the same time research student in the research program DiiP/EnsadLab, now Reflective Interaction. Her studies began at École Nationale Supérieure d’Art in Cergy-Pontoise (ENSAP). Then she specialised in photography-video at École nationale supérieure des Arts Décoratifs until her diploma in 2011. Under that time she took advantage of an exchange in Montréal, Québec at Université du Québec à Montréal (UQÀM) to perform a Master 2 of visual arts and media. Her photographic work has been published with Editions Textuels (Catalogue Sita-suez environnement, 2010), and by l’Agence française de développement (AFD) in Cambodia (Série Ambivalences, 2011). Her videos and photographies have been exhibited at many occasions in France and abroad (Jeu de Paume, Centquatre, MARTa Herford museum in Germany, “Galerie du Cedex” in Montreal, Institut français des Pays-Bas, Arte, polka magazine, etc.). In her documentaries, through video and photographic work, she questions people’s relationship to images and how this influence the way we build our reality. With the projects “riffs”, “glasses” and “dollaralia” she transforms the image-tool into the image-subject. She proposes an experience of the image as a material, she wants to show the relationship between humans and images and its evolution. Since 2010, she focuses on the influence of modern numerical representations and discovers unexplored links between biology and digital. She wants to analyse and imagine new ways of producing image based on these links. Her very special way of creating and producing science gives her opportunities to collaborate with other artists and scientific labs in Paris like the team CEE of Muséum National d’Histoire Naturelle (Algae-graphies project), the Kastler-Brossel lab at École Nationale Supérieure (documentary film InVisible), and even recently Laboratoire de chime de la matière condensée de Paris (Collège de France/UPMC) and Institut de Minéralogie et de Physique des milieux condensés (Stromatholites project).

Website: www.liagiraud.com

Lyes Hammadouche

Lyes Hammadouche was born in Algeria in 1987. He came to France in 1993 and graduated from École nationale supérieure des Arts Décoratifs Paris in 2013. Throughout his works he creates a cycle, maintains a rhythm, includes a space and tries to perceive its details. He is looking for the limit between immobility and movement. His creations are vectors aiming to stretch our punctual and fleeting awareness of time. When all the attention is focused on every passing second, when the mind enters in an almost meditative state, close to emptiness, only then we can fully experience time. Today he is a PhD student in the PSL-SACRe school, affiliated to École nationale supérieure des Arts Décoratifs. The artist Samuel Bianchini and the researcher Jerôme Sackur are the co-directors of his thesis.

Website: www.lyes.info

Anahita Hekmat

Anahita Hekmat is an Iranian new media artist. Her body of work includes a wide range of mostly traditional media such as photography, drawings, videos and installations to new technological media such as interactive and urban setups, websites and locative media projects. She is working both solo and in collaboration with ethnologists, musicians, programmers and other specialists to create the Multidisciplinary Multimedia experiences. She hybrids ethnographic methodology and subjective imagination. Her works speak to coherent a relationship between visible and invisible. This report seeks to articulate around vision, what we see by being in direct contact with reality and the mental image that this reality has created in the mind that feeds it. Anahita uses closed spaces, found or constructed tunnels, dark rooms and hide places for making a trajectory for the spectators as a result of an in-situ experience. By using architectonic elements related to the past and destroyed (such as vestiges), she is questioning the ability of a specific space to recall and reactive the memory of the past in the present time. The world of childhood is a recurring motif in her body of work. The childhood and rites of passage function as a referential basis for universal temporal units. Thus, each viewer can find a space-time base which is both very personal and common. In her videos, Anahita works from fragments of images (filmed in general during her journeys) that create a documentary approach. By editing, time stretching, manipulating and overlaying images, she is letting forth a poetic and mythical fiction. In general, her work builds a suspended time in which the characters, abstracted of their spatial dimensions, graze the boundaries of documentary and fiction. In her installations, she confronts several screens that she puts into dialoge. This type of medium also allows images to resonate with sounds to deconstruct the Ordinary Time. She generally uses projection as reminiscence of facts which actually experienced. Sound has a great importance in her work. Sound composition is used to add spatiality. It adds the distension of time in Anahita’s closed universes — the audio layers superimposed with their corresponding images, to provide a space to explore, a memory pool.

Website: anahitahekmat.net

Aurélie Hoegy

Aurélie Hoegy is a French artist and designer. After graduating her bachelor degree in 2011 at École Supérieure d’Art et de Design in Reims, she obtained her Master’s degree in Contextual Design at the Design Academy Eindhoven in 2013 with a project exploring the Border between Normality and Abnormality in daily life. Through a hybrid approach of design, her work challenges and pushes the limit between contemporary design and art in today’s culture, drawing us out of our known universe to show how the confines of consumer utility can be critiqued and surpassed. Aurélie maintains an active collaboration with artists from different disciplines, while working across a variety of mediums including drawing, filmmaking, object design, installation, scenography and performance; all of which declaring their respective relations to design and pushing constantly the boundaries of its normality. Her research, conducted both in “the West”, U.S.A, and during her travels to “the East”, Asia, aims to create tools which can push the humdrum reality of daily life toward a more poetic absurdity. Her most recent project, the Dancers Collection and Performance, has put into practice her methodology and explored the concept of movement driven design in a wide array of situations and exhibitions. The work Dancers has received the 2015 Rado Jury Prize Paris Design Week and the first prize of the jury at the Pure Talent Contest 2016 at the IMM Cologne in Germany in January 2016. She has been invited for the DO DISTURB festival 2016 at Palais de Tokyo and at SILENCIO for the creation of OFFSET Dancers performance. Aurélie’s work was recently exhibited by Lidewij Edelkoort & Philip Fimmano in the Museum Texture during the exhibition “Wild Things” in Belgium and “The Graduate(s)” at the Carpenters Workshop Gallery in London. Since 2016, she has been contributing to the Contextual Design Master program at the Design Academy through experimental workshops.

Website: www.aureliehoegy.com

Tom Huet

Tom Huet is a visual artist, lighting designer, scenographer. Graduated from EnsAD in 2012, his work covers various types of creations: sound and light installations, staging of immersive plays, kinetic sculptures, scenographies of events and theatre, sound creations. In parallel with his research at EnsadLab in the group Reflective Interaction, an interactive light axis, he collaborates with various artists and companies, and supervises “sound and light installation” educational workshops in middle and high schools. Flows, reversal, vertigo and nothingness are some of the main notions he explores. The appearance of simplicity, minimalism, are the result of an approach that implements a reflection leading to the purity of forms, passing, in everyday life, by the refusal of waste, the attempt to recover and the diversion of objects. The idea is to find a right form while appealing to an economy of means. In his works, light and sound interact and disturb the perception of space, thus making sensitive changes to it. His work around the phenomena of perception, reflection, illusion, goes beyond reason and takes place before feeling. It begins the troubled and confused beginnings of a sensation. Through the evocative power of these elements, he seeks to create psychoplastic spaces, in other words, spaces that can translate feelings and provide sensations, emotionally charged spaces.

website: tomhuet.com

Tomek Jarolim

From his computing studies at the IUT (Technoligical Universtity Institute), Tomek Jarolim has preserved a strong interest for the logic of the code. He retains this work at the Art School of Aix-en-Provence, where he obtains his Master Degree in Fine Arts with high distinction in 2009. His work takes the shape of installations like Spaces of Silence and Shout! to question about the presence of the body in space, and directly return to the audience its condition of viewer. In 2008, Tomek Jarolim transposes his colorful and digital universe in the scenography of Shades of White, a piece conceived on a choreography by Bruno Péré “Les Affluents” a Ballet Preljocaj festival. The same year, he joins the School of the Art Institute of Chicago, where he mainly focuses his work on sound. As a result, he creates a piece entitled Ut Queant Laxis, of which one exerpt, “C”, is choreographed by Beth Jucoy for “Innovation in Dance” festival in New York. In 2009, he exhibits Invisibles, a generative installation on screens, at the 14th Biennial of Young Artists from Europe and the Mediterranean and “Tout Doit Apparaître”, which opens to a sensory aspect of his work. He continues exploring this facet on a version of Wagner’s Ring Saga opera, produced by Antoine Gindt, for late 2011.

Website: www.tomek.fr

Quentin Juhel

Quentin Juhel is a graphic designer interested by digitals tools and their alienating power on the user, whether the person is a designer or a fan of new techology. Graduated from a Master of la Haute école des arts du Rhin in Strasbourg, he joins the Art & Design Research Laboratory at EnsAD Paris (EnsadLab) in October 2017, in which he begins his research about the alienating power of the tools in graphic design. He questions graphic forms, practice as well as the ideology emanating from designing tools. He is interested by the production of creative tools which are non-conventional ones. More generally, he questions the social, polical and economical issues inherent to the usage of our tools.


Selma Lepart

Selma Lepart is a contemporary artist, graduated from École Supérieure des Arts Décoratifs of Strasbourg. Her work is built on a multidisciplinary convergence: it involves research in the field of arts, science, sociology, science of engineering (robotics and computer) and cognitive science. She explores through her work the notions of appearance and codification of the world and relations between humans and objects / matter, thus offering the viewer a specific contract sociability model more or less concrete. We are faced with a manifestation of a sensitive intelligence, which is not there to hear our orders, but to express their own will, imposing its terms of trade.


Olivain Porry

Born in Fort-de-France in 1990, Olivain Porry graduated with a DNSEP from ESBANM in 2015. Firstly interested in painting, he developed, during his studies, a reflection which concentrates on the relationships between the individual and technologies of communication. The main part of his artistic practice is creating programs, machines and generative and participative processes. His attraction to science of communication urged him to envisage a doctorate within the EnsadLab where he works on the notion of perception in networks through the technologies of communication.

Website: olivain.art

Jonathan Pêpe

Jonathan Pêpe (born in Toulouse, 1987), studied at the National School of Art in Bourges then at Fresnoy, the National Studio of Contemporary Arts. His constantly changing plastic research can materialize in the form of drawings, films, videos, interactive digital and robotic installations. He exhibited in particular at the Villa Vassilief, the Salon du dessin, the Pair2 art center (Taiwan), the Palais de Tokyo, the EDF Foundation and the French Institute in Budapest.

Oussama Mubarak (Cnam/EnsAD)

Oussama Mubarak is a new media developer and conducts a PhD research project at EnsadLab in partnership with the Cnam (the National Conservatory of Arts and Crafts, Paris) in the domains of HCI, interaction design and data visualization. Born in Jordan in 1982, he has performed Computer Science studies in the U.S. before moving to Europe in 2007. He has since worked on multiple cultural and experimental projects using emerging technologies in collaboration with artists and creative agencies. His thesis, entitled “Designing and Modeling Collective Co-located Interactions for Art Installations”, explores art installations that enable co-located interactions, focusing on the conditions – whether spacial, material, or human – which affect the ability for participants to co-construct a common aesthetic experience in the absence of orchestration or a preannounced goal to be achieved, and proposes a set of tools and guidelines when designing such installations.

Website: semiaddict.com

Marie-Luce Nadal

Marie-luce Nadal is an architect and a visual artist. Her research is closely related to the space flow, movement and fluidity. Attracted by the set design and the visual arts during her studies in architecture, she founds in 2004 a collective based on contemporary expression called “STARTXXI”. “STARTXXI” gave birth to different installations like “We Come In Peace”, “Ca ne Nous Rendra Pas l’Octroi”, “Qui M’aime Me Suive”. In 2006 she won the initiative grant, that allowed her to work on a fog device in the Atacama desert. She lived several years abroad and now is based in Paris. In each country she settled in, she worked with various scientific and artistic organizations such as the CEAZA and CONAF in Chile or PIMPOLHOS Rio in Brazil. In 2009, while she was at La Plata in Argentina, she graduated in Architecture and Urbanism. The project she lead was dealing with the creation of a multi-pole mode focusing on the dynamic flows and their interactions between la Plata and Buenos Aires. In 2010, she was selected to present her work at the exhibition “Mobilités” settled for the OFF of the festival “VISA pour L’Image” in Perpignan. In 2011, she joined École nationale supérieure des Arts Décoratifs in the Set Design section, where she focused her researches in the interpretation and production of synthetic landscapes. In 2012, she offered a plastic representation of Rimbaud’s “Bateau Ivre” as a pilgrimage into an evolutive climate. This performance was made with objects diverted from their regular use. In 2012, she joined the DiiP/EnsadLab (now Reflective Interaction) and the SACRe doctoral program. In 2013 she organized the first part of “Apparences du hazard”, a workshop investigating the perceptions of wind and its traces. She is currently pursuing her artistic research in the practice based PhD SACRe within DiiP (EnsadLab) and the Laboratory of Physique et Mécanique des fluides en Milieux Hétérogènes (ESPCI).

Website : www.marielucenadal.com

Diego Ortiz

Diego Ortiz is a Franco-Colombian artist born in Cali, Colombia in 1980. He works and lives in Marseilles. His work questions the relationships between reality and fiction by creating interactive “dispositifs” and audiovisual experiments using mainly mobile technologies. He thus explores relational contexts that disrupts the place and role of the spectator in the process of artistic creation and dissemination. He presented his work, among others, at Cinema Alhambra and La Belle de Mai in Marseilles, the DRAC Rhône Alpes, Festival “Empreintes Numériques” in Toulouse and abroad (Spain, Sweden). Through his artistic work, he is interested in the development of creative and cultural industries (CCI) and reflects on how artworks can be part of a performance space suitable for a sustainable economy. With artist Javiera Tejerina – Risso, he also runs Flux(o), an interdisciplinary research lab which brings together artists, programmers, scientists around the testing and implementation of experiments involving the arts, new media and scientific research. He is currently an associated artist with ZINC and participates in the research program DiiP/EnsadLab (now Reflective Interaction).


Dominique Peysson

Dominique Peysson lives and works in Paris. She’s a plastic artist, after being a scientist. She began her professional career as a lecturer in physics for three years, after doing a post-doc at Cambridge University (England) and a thesis at ESPCI. She has worked on the properties of polymer materials with a liquid crystal nature. She then became a self-taught illustrator and published numerous illustrations in newspapers or books, and created or illustrated a dozen children’s books. She then returned to university training and followed the L3, M1, M2 courses at Paris 8 (Saint Denis) in contemporary art and new media (with honors). She is currently a visual artist and has just joined EnsadLab’s DRii program, now Reflective Interaction, at École nationale supérieure des Arts Décoratifs, where she aims to make the link between physics laboratories and contemporary art research. In October 2011, she began a doctoral thesis at Paris 1 Sorbonne directed by Olga Kisseleva: “Aesthetic experience, physical experience: new materials in the test of interactivity”. She has been teaching since 2012 at École Nationale des Ponts et Chaussées (ENPC) with the teaching team of the course “Arts, sciences, Technologies, Society: Practices of Scientific Mediation”. She has organized Art/Science events. She has been giving art classes to children and adults in the cultural centres of Rueil-Malmaison since 2005.

Website: dominiquepeysson.net

Bertrand Sandrez

Bertrand Sandrez is a graphic designer trained at École Supérieure d’Art des Pyrénées de Pau. In 2011, he joins EnsadLab, the research laboratory of École Nationale Supérieure des Arts Décoratifs, in Paris, to pursue a post-graduate degree for three years. At the time, he worked for the Écrans Mobiles et Récits Interactifs group led by Jean-Louis Boissier and Dominique Cunin, and for the Reflective Interaction group led by Samuel Bianchini. His approach consisted in the creation of new forms of narratives and relied on the mobility consciousness of mobile screens. Today, he is devoted to his work as a graphic designer. At the same time, he continues his research in workshops in secondary schools or high schools such as Fondation 93 in Montreuil.

Alexandre Saunier

Alexandre Saunier lives and works in Paris. After graduating from ENS Louis Lumière as a sound engineer, he joined EnsadLab in the laboratories EMeRI in 2012 and DiiP (now Reflective Interaction) in 2013. Thanks to his knowledge in various fields of sound engineering and interactive systems, his work is encompassed by a common practice of physical computing. Among other titles, he is a technicien at Digitalarti’s Artlab and frequently assists local and international installation artists such as Zimoun and Antonin Fourneau. His work associates both computer and physical systems in order to put into question our perception of digital machines, to find a sensible link with abstract processes.

Website: www.alexandresaunier.com

Marcos Serrano

Born in Madrid, Marcos Serrano lives and works in Paris. Doctor in human-machine interaction and interaction designer, Marcos has long been interested in the frontier between science, art and design. After training in computer science at the Polytechnic University of Madrid (UPM) and at École Nationale Supérieure d’Informatique de Grenoble (ENSIMAG), Marcos chose to focus on human-machine interaction, a multidisciplinary field that allows him to take a different look at the digital world. He then joined the IIHM research team at the Grenoble Computer Science Laboratory, where he completed his doctorate and participated in various research projects. Among others, Marcos is responsible for a working group (workpackage) within the European research project OpenInterface, dedicated to multimodal interaction. His thesis work in human-machine interaction focuses on conceptual and software methods for prototyping multimodal interfaces, interfaces involving several modes of interaction, such as speech, gesture or touch. In 2008, he joined the DRii program of le Cycle supérieur de recherche & création (now Reflective Interaction) of École nationale supérieure des Arts Décoratifs (EnsadLab) to continue his research on the design of interactive devices.

Website: www.marcanudo.com

Céline Shen

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Céline Shen is a French artist and designer. Educated in Paris, she studied Philosophy at the Sorbonne University. Her passion for fashion and dance led her to train as a clothing designer at the Ecole Nationale des Arts Décoratifs in Paris and at the same time study Choreography at the Académie Royale des Beaux-Arts in Brussels. Her collection is inspired by garment’s aura and the couture artisanal techniques acquired after taking her first steps within the house of Alaia. In between art and fashion, her creations are at the crossroads of several disciplines: surveillance digital arts, photography, performance, installation, video and choreography.

She is taking part at the pre-doctoral year at EnsadLab in the “reflective interaction” group.

Paul Souviron

Paul Souviron was born in 1979 in Oloron St-Marie. After several years in the domain of electrotechnics, he joins ESAD (École Supérieure des Arts Décoratifs of Strasbourg) in 2003, and gets his DNAP (Degree in Fine Arts) with high distinction in 2006. He spends his fourth year at UQÀM, in Montreal, where he integrates the robotics and active system atelier. He obtains his DNSEP (Master Degree in Fine Arts) at ESAD in 2008. In Septembre 2008, he participates to a residence at La Laiterie, in Strasbourg, for the construction and the production of an active sound installation, Assault v2.0, presented during Osophère 2008 Festival. In 2008-2009, he is a searcher-student at the Research Program of École nationale supérieure des Arts Décoratifs (EnsadLab).

Website: paulsouviron.net

Lauren Tortil

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Lauren Tortil is an artist and researcher, her approach takes many forms—publications, installations, videos, performances and workshops—that question the process of listening and the semiotic of sound, in relation to power. After studying Fine Art at HEAR in Strasbourg where she graduated in 2010, Lauren continued one year at the Bezalel Academy of Arts and Design, in Israel and Palestine. Back in France in 2011, she studied Space Design at ENSBA Lyon and obtained in 2013 my master degree (DNSEP with the honors of the jury). Her work has been shown in several cultural institutions in France such as the Center Pompidou, the Fondation Louis Vuitton, the Salon de Montrouge, and recently at La Villa du Parc; and abroad at the Sound Gallery (CZ) and during the 11th Biennal of Architecture of Sao Paulo (BR). In addition, she is the laureate of several residencies among which: Factatory in Lyon (2018), Villa Belleville in Paris (2017-2018), Cité Internationale des Arts in Paris (2017), Générator in Rennes (2016) and Triangle France in Marseille (2014).

The publication of her book Une généalogie des grandes oreilles in 2019 (winner of the 5th edition of the ADAGP Revelation Artist’s Book Award 2020), lead to a cycle of three personal exhibitions and a series of performances called Lecture affective, in 2020.

website: laurentortil.com

Benoît Verjat

Benoît Verjat is a graphic designer and interactive designer. A graduate of École Supérieure des Arts Décoratifs in Strasbourg, he now combines, in the field of new media, real professional expertise and a forward-looking commitment in the field of research. For more than five years, he has been designing and producing numerous multimedia projects in the cultural field (la Gaîté lyrique, le cneai=, le cnap, le centre d’art de la Villa Arson, Joris Mathieu) on a personal basis or for various workshops (Atelier Pierre di Sciullo, studio géneral toffe). Strengthened by the openness that this professional investment has allowed him, but eager to question in greater depth the means, methods and forms, Benoît has also been engaged for a few years in research that he is testing in several settings. For this reason, he joined EnsadLab’s DiiP program (now Reflective Interaction) to confront advanced interactive devices and in particular gesture capture in its relationship to image and data representation. Wishing to share this approach as well practical as reflexive, he intervenes at École nationale supérieure d’art de Nancy in order to submit new logics of graphic production and to initiate projects putting into practice the new visual states it generates. In this same dynamic, he integrated the founding team of the school pointvue which, with light forms, initiates to the production and the audiovisual edition in network. In conjunction with the development and sharing of his research, Benoît joined the interactive designers collective g-u-i in 2011, which combines commissioned work and research.

Website: benoit.verjat.com

Hsinli Wang

Hsinli Wang is an artist based in Paris, she acquired her superior fine arts diploma from École des Beaux-arts de Paris (ENSBA). Her artistic approach is bound to the perception and experience of the nature, emotions and feelings, constantly she travels with a nomadic way on the edge of reality and reverie. Her works are composed of varied elements, such as photography, videos and objects, mixed with visible and invisible relations. After the artist residency in Villa Arson de Nice, she joined DiiP (now Reflective Interaction) in 2011, the research program of EnsadLab (laboratory of École nationale supérieure des Arts Décoratifs, Paris). Focusing on the organic materials which provoke physical phenomena, she intends to juxtapose these supplies of fragments, thus conceive interactive installations (“dispositif”) to represent the air of mystery within an artistic and sensorial perspective. Her work “Steam (La Buée)” achieves to a depth of field which appears less as figurative effects than as enigmatic traces. Moreover, she regularly publishes articles in a Chinese art magazine in Taiwan to keep awareness of the european art stage to chinese public, and in a further term of her artistic position in between Europe and Taiwan, she would like to present a curatorial project dedicated to contemporary art between these two territories.

Website: www.hsinliwang.com

Hernan Zambrano

Graduate of Bellas Artes in Cali (Colombia), Hernan Zambrano obtains in 2011 his DNSEP (Master 2) at ENSA-Bourges (National art school). During these years, he is influenced by the work of the 60’s kinetic artists as well as by the crossing between art and sciences and create his first interactive installations. Through this mean, he explores physical and optical phenomena and gives to spectator the possibility of interacting with its entire works. Between 2011 and 2013, he pursues his studies in Bourges at CEPIA (Centre d’Étude au Partenariat et l’Intervention Artistique) and also at conservatory in Electroacoustic Music and Sound Art. In 2012, he manages an artistic intervention with and for young autistic at the medical reception center Le Châtaignier. This experience marked for him a starting point to explore new methods by which we could transform the way we perceive the world while trying to improve our understanding of what is “real” and of what hides behind our senses. From 2013, he joins l’EnsAD in the research program SAIL (science et arts des interactions lumière-matière-couleur) at EnsadLab. During these last two years of research, he explores light’s properties, the sensory perception and color’s psychometric aspects. He experiments with materials such as glass, pigments, filters, light sources and various sorts of reflecting materials. He also works in association with artists, designers, scientists and creative craftsmen for projects of collective creation but also in his research project “Sculpting the Light”. In September, 2015, he joins the research group Reflective Interaction at EnsadLab, topic Interactive Light. Since 2014, he also works in association with the sound artist Daiana Romero. Their project leans on composition of sounds recorded during meetings with native populations at the heart of the Amazonian forest, which they transpose then in sound and visual spaces by means of immersion devices in sound and in light.

Website: www.hernanzambrano.com

Hugo Scurto (PhD)

Hugo Scurto (1993, Marseille, Fr) is a researcher, musician, and designer. His research employs art, design, and science approaches to inquire, develop, and study machine learning technology within an ecology of music. His practice consists in creating interactive sound and music dispositifs in which machine learning seeks to reveal and reconfigure the entanglement of individuals and their material environments. Hugo is currently postdoctoral researcher at EnsadLab, and co-founding member of wolfgang, a Paris-based music design collective. Before this, he completed a doctoral thesis in Machine Learning and Music Interaction at IRCAM (2016-2019), and was visiting researcher at Department of Computing, Goldsmiths University of London (2015-2016). He graduated in Physics from Ecole Normale Supérieure Paris-Saclay (2011-2016), received the MSc in Engineering from Sorbonne Université (2015), and trained in Popular Music at Cité de la Musique de Marseille (2005-2011). With the support of a diversity of people, Hugo has publicized works and co-organised workshops in international conferences and academic reviews such as NIME, SIGGRAPH, or PLOS One, as well as in cultural places such as Friche la Belle de Mai, Le Cube, or Lutherie Urbaine.

Website: hugoscurto.com
Twitter: @hugoscurto